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Games, Gamers, and Why We Play

An in depth look at games, Gamers, and why we play

The Cardboard Herald

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Interview with Jamey Stegmaier, designer of Scythe and co-owner of Stonemaier games

December 22, 2016 Jack Eddy

Hey everyone! I just posted an interview with Jamey Stegmaier, designer of Scythe, Viticulture, and Euphoria; co-owner of Stonemaier games. What are you waiting for, check it out!

Featured
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April 16, 2019
Cartographers - A Fresh Map
April 16, 2019
April 16, 2019
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February 26, 2019
First Impressions - Middara: Unintentional Malum, Act 1 - Dungeons and Demons
February 26, 2019
February 26, 2019
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February 21, 2019
The River - Slow & Steady Currents
February 21, 2019
February 21, 2019
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February 7, 2019
Keyforge - The Other Side of The Wall
February 7, 2019
February 7, 2019
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February 1, 2019
Legacy of Dragonholt - Pages in Pursuit of Progress
February 1, 2019
February 1, 2019
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January 18, 2019
Dinosaur Island - Pink Triceratops, Incorporated
January 18, 2019
January 18, 2019
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January 10, 2019
Gizmos - The Purity Engine
January 10, 2019
January 10, 2019
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January 7, 2019
Tower of Madness - When the Marbles Hit the Floor
January 7, 2019
January 7, 2019
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December 28, 2018
Before There Were Stars - Stories in the Sky
December 28, 2018
December 28, 2018
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December 14, 2018
The Unlock! Series & The House on The Hill
December 14, 2018
December 14, 2018
← Welcome to 2017 - Let's talk about old games! Written Interview with Melissa Benson, One of the Original MTG Artists! →

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