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Games, Gamers, and Why We Play

An in depth look at games, Gamers, and why we play

The Cardboard Herald

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Episode 135 - Rob Daviau: An Unmatched Legacy

August 21, 2019 Jack Eddy
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Our interview with Rob Daviau, co-designer of Unmatched, Pandemic Legacy, and everything.

00:37 - Managing multiple game projects at once

03:34 - Creating whole cloth vs working from a pitch

08:14 - Food, artisanship, and creativity

15:57 - How do publishers pitch games to you?

18:45 - Revisiting shelved projects

21:06 - Stop taking games so seriously

23:11 - Death May Die

24:45 - Pandemic Legacy development, and Pandemic Legacy Season 3

30:33 - Resolving conflict with co-designers

32:47 - Bringing in outside help to work on a design

35:55 - Critics, good games, and credibility

40:33 - Unmatched; unique aspects of resurrecting your own game

45:56 - Dream IP for Unmatched?

47:15 - Resurrecting Heroquest

50:09 - Fireball Island: Spider Springs Expansion

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