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Games, Gamers, and Why We Play

An in depth look at games, Gamers, and why we play

The Cardboard Herald

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Bonus Episode - Mike Selinker on Game Design (Platypus Con 2020 Panel)

March 25, 2020 Jack Eddy
Mike Selinker.jpg

A bonus episode to keep you company during your social distancing. Thank you to Platypus Con for bringing up Mike Selinker. We’ll have a regularly scheduled interview next week.

03:30 Introduction

08:20 - Finding the fun in your games

10:20 - What is elegance?

12:40 - The long process of designing Apocrypha

15:00 - What are my game’s 3 things?

16:40 - Vetting your games

21:30 - What I look for in a designer

22:50 - Q: Once you have an idea, where do you go from there?

34:00 - Q: What about when a game design is cost prohibitive?

38:40 - Q: Do you ever work on video games?

41:15 - Q: How do you reduce setup time on games?

46:45 - Q: Can you tutorialize a board game?

50:10 - Q: Advice for breaking into the industry?

53:40 - Q: How protective are you as a game designer?

← Episode 147 - Talking Frosthaven & Jaws of the Lion with Isaac ChildresEpisode 146 - Colby Dauch Plaid Hat Games talks Forgotten Waters, Summoner Wars 2, and Separating from Asmodee →

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