Nick Brachman is a game developer and graphic designer at Leder Games, with his hands in many Leder pies. This interview was originally recorded Jan 30th, 2020 to time with the upcoming press cycle for Fort... Then 2020 kinda did it’s thing. Leder plans on opening pre-orders for Fort on July 21st.
00:30 - What job were you hired for?
03:41 - What is a developer vs a designer?
07:25 - Impact
00:30 - What job were you hired for?
03:41 - What is a developer vs a designer?
07:25 - Impact of graphic design
10:49 - Developing Root: Underworld
15:24 - Graphic design on Root: Underworld
17:47 - How SPQF became Fort
21:50 - What makes Fort compelling?
24:13 - Development on Fort
26:07 - Imposter syndrome
30:27 - Team environment at Leder Games
33:01 - Oath development 35:06 - A day at the office
41:14 - Balancing Oath with so many unique cards
44:44 - Exiles & Partisans
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