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Games, Gamers, and Why We Play

An in depth look at games, Gamers, and why we play

The Cardboard Herald

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Raina of Pandasaurus talks releases, Family + & expansions at PAX Unplugged 2022 - TCbH Interview

December 13, 2022 Jack Eddy

00:00 - Response to new releases

02:49 - Development & production of The Fox Experiment

03:49 - Rawr & Write expansion

04:52 - "Family +" and the Pandasaurus Ethos

05:43 - Taking pitches at the con?

06:19 - Brew expansion

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Nicholas Yu on D&D Onslaught, Godrealm, and making your mark on a legacy - TCbH Interview

December 12, 2022 Jack Eddy

00:00 - Response to Onslaught

01:34 - Con hitting different with 2 giant titles?

02:28 - Future of Onslaught

03:16 - Production values

04:11 - What do you want to sneak in?

05:22 - Dream IP to set a game?

06:27 - Godrealm & other projects

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Cole Wehrle on ARCS, Taking Pitches & PATH at PAX Unplugged 2022 - TCbH Interviews

December 9, 2022 Jack Eddy

00:00 - Intro

01:12 - Pitches & Networking

02:57 - Original spark with Ahoy

06:06 - Status of ARCS development

12:27 - Is approachability over fetishized?

16:40 - Organization structure at Leder Games

19:10 - Can you still enjoy a con as a gamer?

21:23 - PATH & other upcoming projects

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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The Wolves - Howlin' Good Area Control - TCbH Reviews

December 8, 2022 Jack Eddy

00:00 - Intro

00:41 - Game Overview

02:26 - Taking Actions

05:53 - The Calendar & Game End

07:50 - Two Player & Lack of Solo

08:35 - Final Thoughts

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Is Shake That City more than just a gimmick? - TCbH Review

November 23, 2022 Jack Eddy

Coming to Kickstarter November 29th

00:00 - Intro

00:18 - Game overview

02:23 - How you get points

02:23 - what makes it compelling?

03:18 - A gimmick that (kinda) works

05:16 - Final Thoughts

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Do You Need Dune: Imperium Immortality? - TCbH Expansion Review

November 21, 2022 Jack Eddy

00:00 - Intro, concept & scope

02:15 - Research & Teliaxu board

03:10 - Specimens

03:55 - Grafting

04:39 - Family atomics

05:15 - How it effects the game

06:16 - Tactical vs. Strategic

07:40 - Combining it all

08:16 - Final Thoughts

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Kabuto Sumo: Total Mayhem is still super good - Retail Version Update

November 17, 2022 Jack Eddy

Our kickstarter review of Total Mayhem is here: https://youtu.be/7v2QuHi5JdY

00:00 - Intro

00:48 - Selecting Cards

01:23 - Addressing the stalemate

02:25 - The New Stuff (Table, Ladder & Coffin)

03:52 - Doing what expansions should do

05:00 - Final Thoughts

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Birdwatcher is a bird game of another feather - TCbH Review

November 15, 2022 Jack Eddy

00:00 - The Elephant-sized Canary Comparison

01:42 - Linear set collection

03:59 - Action system

06:19 - Theme

07:33 - Solo Mode

08:03 - Final Thoughts

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Review - First Look at Dungeons & Dragons: Onslaught

November 12, 2022 Jack Eddy

00:00 - Intro

01:06 - What is this game

02:41 - Scope & modernization

03:42 - Things I really like starting with initiative

05:02 - Character management

07:41 - Attacking, AC & modifiers

08:13 - Aesthetic & Presentation

09:04 - What didn't work starting with weird points optimizing

10:34 - A couple mechanical quibbles

11:32 - Final Thoughts & the cooperative elephant

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Review - Dulce is a dizzying cascade of synergies & sweets

November 10, 2022 Jack Eddy

00:00 - Intro

00:31 - Scope of the game

01:42 - Using cards

04:31 - The greatest joy of the game

05:40 - The crunch

07:06 - Final Thoughts

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Review - Bloc by Bloc: Uprising is an adorable game of cooperative insurrection

November 8, 2022 Jack Eddy

Originally published on the video channel here: https://youtu.be/-ds8aIem9rM

00:00 - So you say you want a revolution

01:03 - Scope of the game

02:54 - Taking your turn

05:59 - What's in a theme?

07:21 - Final thoughts

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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From Hyperspace to Ahoy with Designer Greg Loring-Albright - TCbH Interview

August 23, 2022 Jack Eddy

00:00 - Intro & reactions to Ahoy at GenCon

02:14 - Ahoy's origins as Hyperspace Smuggler

06:07 - Pitching the game to publishers

10:53 - Early game inspirations

14:45 - Signing the game with Leder

18:11 - The internal development process

24:37 - Meeting a game on it's own terms

28:02 - Revolutionary approach?

29:40 - Future of Ahoy

33:18 - What's next for Greg?

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Talking Junk Drawer with David Smith & Travis Winstead of Winsmith Games - TCbH Interviews

August 15, 2022 Jack Eddy

Junk Drawer KS here: https://www.kickstarter.com/projects/junkdrawergame/junk-drawer

Our review here: https://youtu.be/IuyMZyWOWt0

00:00 - Intro

02:37 - Demo'ing at GenCon

07:29 - Design & development

10:44 - No player interaction = puzzle not game?

16:05 - Feelings on the campaign

23:37 - How KS has changed since the pandemic

29:40 - What's on the horizon?

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Justin Kemppainen on Leviathan Wilds, Storytelling, Game Design & Moon Crab Games - TCbH Interview

March 9, 2022 Jack Eddy

Please note that there are prototype game images, gifs, and screenshots from the available rulebook that are all subject to change. Links to all the important stuff below.

00:00 - Intro

01:07 - Entry point into game design

02:36 - FFG / Z-Man vets forming Moon Crab

05:08 - Why not pitch?

07:21 - Leviathan Wilds = Shadow of the Colossus + Gloomhaven?

10:31 - How the AI Works

13:19 - Dungeon Crawl Trends

18:03 - Reward structure & the great fail-forward debate

23:02 - Transitioning from established to new IPs

28:35 - Visual design for the world

32:27 - Biggest iteration (so far)

35:58 - Future Moon Crab projects

Moon Crab Links:

Leviathan Wilds Rulebook: https://docs.google.com/document/d/1VmXlouus0QL6wE2-DBEDhGq54fGPHRDFfgsMTa0maig/edit?usp=sharing

Leviathan Wilds TTS Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2757524665

Our Links:

Our Site - www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Talking Bloc by Bloc: Uprising with Designers T.L. Simons & Greg Loring-Albright

February 15, 2022 Jack Eddy

Recorded this audio interview in anticipation of their Gamefound launch on February 15, 2022, back it here: https://gamefound.com/projects/draft/zxc58ag7firw48g1aggj8ue80qo

00:00 - Intro & Why switching to Gamefound?

04:33 - Risks in leaving Kickstarter?

09:47 - Revamping the game & getting Greg on-board

14:18 - Design ambitions for Uprising

23:06 - Anticipating backlash?

33:34 - Ambition to change minds

40:00 - Outro

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Nicolas Fournier on Megapulse and adapting high-energy racing into a tabletop game - TCbH Interview

November 10, 2021 Jack Eddy

Megapulse just launched, go check it out here: https://www.kickstarter.com/projects/orion-games/megapulse?ref=discovery&term=megapulse

00:00 - Intro & International Travel in 2021

04:20 - The Megapulse Mega Pitch

07:35 - How to convey momentum in a turn-based board game

10:44 - Rubber banding

14:10 - Scaling player counts

16:21 - Going full-time with Orion Games?

18:25 - French-Canadian Tabletop Gaming Scene

22:45 - COVID & Conventions

28:16 - Most challenging aspect of development?

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Bruno Cathala on designing during a pandemic, solo gaming & the future of Cyclades - TCbH Interviews

October 11, 2021 Jack Eddy

Talking with one of my favorite designers of all time. I knew that he couldn't share much on Cyclades so I didn't press the issue but I'm glad we got the info we did!

00:00 - Quarantine impact on game design

05:52 - Prototyping & adapting to TTS

08:56 - Thoughts on Solo Gaming

14:34 - Authorial Intent & Fan Variants

19:30 - When to bring in other designers

23:09 - Trek 12

28:11 - Starting a design from theme, mechanism or component

29:20 - Competing with yourself?

33:47 - New edition of Cyclades

39:55 - Kingdomino: Origins

43:55 - Nicodemus

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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From film maker to game creator, Malachi Rempen talks Roll Camera & B Movie - TCbH Interviews

October 3, 2021 Jack Eddy
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Roll Camera's new expansion hits kickstarter this week! Check it out at these links: https://bit.ly/2VAFmNM & Keen Bean Studio: www.keenbean.studio

00:00 - Intro

01:56 - Unique considerations when doing it all yourself

06:40 - Why fly solo

10:30 - Studying games vs film

14:44 - Capturing the actual film industry

21:02 - Compromising theme for game design

29:09 - Going full-time & avoiding retail

34:59 - Fairly representing B Movies

41:15 - How bringing in a developer helped

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Puzzles, Collaboration and The Light in The Mist with Rita Orlov of PostCurious - TCbH Interview

September 20, 2021 Jack Eddy
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The Light in the Mist is an exciting new puzzle game by Post Curious, makers of The Emerald Flame & The Tale of Ord. The kickstarter launches Sept 21 at this link: https://www.kickstarter.com/projects/postcurious/the-light-in-the-mist

00:00 - Intro & scope of the game

06:04 - Why bring in a collaborator?

10:19 - The design process

13:24 - Why make something smaller

15:52 - Gaging the right level of challenge

22:21 - Non-linear structure & multiuse components

25:04 - Writing the story

30:56 - Post-kickstarter endeavors & The future of PostCurious

Other Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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From digital to cardboard; talking with Eduardo "Edo" Baraf of Pencil First Games - TCbH Interview

September 3, 2021 Jack Eddy
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You may know Eduardo Baraf as a game designer and owner of Pencil First Games, but may more will know him from his popular review channel Gaming With Edo.

00:00 - Intro

01:10 - Designer; Publisher; Content Creator

03:35 - Emphasizing smaller publishers

06:42 - Perception of reviewers

11:37 - Contacting publishers for reviews

16:46 - Ed & Ed Trash Games

17:42 - The spark to create games

22:30 - Switching creative focus from video to tabletop

29:04 - Inspirations & Aspirations

33:34 - Skulk Hollow Design & Development

37:43 - Preference for Collaborative Design

47:32 - Maul Peak & Solo

Links:

Pencil First - https://www.pencilfirstgames.com

Gaming with Edo - https://www.youtube.com/channel/UCpvwHi-2kifAtpvZ64gBv9A

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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