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Games, Gamers, and Why We Play

An in depth look at games, Gamers, and why we play

The Cardboard Herald

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From root expansions to rulebooks with Joshua Yearsley of Leder Games - TCbH Interview

October 1, 2024 Jack Eddy

00:00 - Intro

03:42 - From editing to design

04:42 - What makes a good rule book?

07:53 - Why big floppy rulebooks?

10:15 - Root 4 a New Hope

11:42 - Big box for all your stuff?

14:57 - What's the pitch room like for Root content?

22:21 - What was the starting point?

25:50 - Clockwork & hirelings support

28:26 - Coolest part of the expansion?

31:06 - Reach and player count for new factions

32:31 - Long public development process

35:05 - Involvement in art direction

38:49 - What still needs development?

44:46 - What's the 3rd element of the expansion?

47:40 - What other games are cookin' at Leder?

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