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Games, Gamers, and Why We Play

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The Cardboard Herald

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Luthier and how publishing impacts game design with Dave Beck of Paverson Games - TCbH Interview (Copy)

September 13, 2024 Jack Eddy

00:00 - Intro

01:42 - Different approach than with Distilled?

04:21 - Did you always plan on publishing in addition to design work?

07:17 - How do publication concerns impact game design?

09:45 - What sets Luthier apart from other games?

13:19 - Was there hesitation over the complexity level?

17:11 - How much do you design for the catalog?

20:27 - Did the long public exposure impact development?

24:26 - How was working with Vincent Dutrait?

29:27 - How much did you dictate art style and aesthetic?

33:01 - Should luck and randomness be proportional to a game?

35:28 - Is randomness necessary for modern games?

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