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Games, Gamers, and Why We Play

An in depth look at games, Gamers, and why we play

The Cardboard Herald

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Board Game Components

January 19, 2025 Eric Moots

Eric and Jack have chat about board game components, why they’re important and why the film American Tale deserves to be developed into a mid-weight Euro

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Luck in Board Games

January 13, 2025 Eric Moots

Jack and Eric discuss how luck affects board games

00:00 Intro

02:04 Games We've Played

16:18 2025 Luck in Board Games

56:58 1st Listener Question - Our take on how luck in board games has evolved?

01:03:43 2nd Listener Question - Only No-Luck games or Only Medium-Luck Games?

1:06:26 3rd Listener Question - Our thoughts on games that feature negative emotions?

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2025 Board Game Industry Outlook

January 5, 2025 Eric Moots

Jack and Eric discuss what 2025 will look like for the board game industry as we know it

00:00 Intro

01:23 Games We've Played

26:20 2025 Board Game Industry Outlook

01:04:49 Listener Questions

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Teaching Games

December 22, 2024 Jack Eddy

Eric and Jack chat about our experiences and tips for teaching games.

00:00 - Intro

02:16 - Games we've been playing

20:41 - Teaching Games

58:11 - Listener questions

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Stolen Harmony (PAX U 2024 Wrap-up)

December 15, 2024 Jack Eddy

Eric and Jack sit down to talk about our experience and the games we played at PAX Unplugged 2024. You can watch the video for this chat on our youtube channel here: https://youtu.be/TX0A9JFHtak

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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River of Gold Designer Keith Piggott - TCbH Interviews

November 9, 2024 Jack Eddy

00:00 - Releasing a game at GenCon

04:33 - Did River of Gold start as an L5R Game?

09:25 - Working with an imprint of Asmodee

11:34 - Why no solo mode?

14:55 - Developing the linear aspect of the game

18:32 - Commercial pressures for success

21:24 - Motivation to become a designer

25:13 - What makes a good sell sheet & game pitch?

27:18 - Dream universe to adapt into a board game

31:34 - What's next for Keith & River of Gold?

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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From root expansions to rulebooks with Joshua Yearsley of Leder Games - TCbH Interview

October 1, 2024 Jack Eddy

00:00 - Intro

03:42 - From editing to design

04:42 - What makes a good rule book?

07:53 - Why big floppy rulebooks?

10:15 - Root 4 a New Hope

11:42 - Big box for all your stuff?

14:57 - What's the pitch room like for Root content?

22:21 - What was the starting point?

25:50 - Clockwork & hirelings support

28:26 - Coolest part of the expansion?

31:06 - Reach and player count for new factions

32:31 - Long public development process

35:05 - Involvement in art direction

38:49 - What still needs development?

44:46 - What's the 3rd element of the expansion?

47:40 - What other games are cookin' at Leder?

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Luthier and how publishing impacts game design with Dave Beck of Paverson Games - TCbH Interview (Copy)

September 13, 2024 Jack Eddy

00:00 - Intro

01:42 - Different approach than with Distilled?

04:21 - Did you always plan on publishing in addition to design work?

07:17 - How do publication concerns impact game design?

09:45 - What sets Luthier apart from other games?

13:19 - Was there hesitation over the complexity level?

17:11 - How much do you design for the catalog?

20:27 - Did the long public exposure impact development?

24:26 - How was working with Vincent Dutrait?

29:27 - How much did you dictate art style and aesthetic?

33:01 - Should luck and randomness be proportional to a game?

35:28 - Is randomness necessary for modern games?

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Nick Brachmann on being Senior Developer at Leder Games and Ahoy: New Horizons - TCbH Interview

November 1, 2023 Jack Eddy

The backer kit campaign for Ahoy: New Horizons launches November 14, 2023 here: https://www.backerkit.com/call_to_action/fd610745-96dd-4289-839e-ac0757c468bd/landing

00:00 - Intro & genesis of the expansion

02:04 - What type of expansion is this

04:09 - New factions, same limitations?

04:46 - Solo considered?

06:09 - Approach to figuring out what to expand

08:15 - Smugglers in a 2 player game?

10:48 - What makes a good game developer?

13:14 - Leder & external designs

16:10 - ARCS internal pitch & development

20:41 - Role of market research & staying up on games

24:13 - Early transparency & impact on creativity

29:36 - Minnesota & Board Games

32:00 - What makes a Leder game?

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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From FFG to Earthborne Rangers with Andrew Navaro - TCbH Interviews

October 11, 2023 Jack Eddy

Earthborne Rangers is the exciting new cooperative, open-world adventure game that I highly recommend. You can find our review here: https://youtu.be/uX91cv5H43M?si=m6WW_zI7V3BLKILx

00:00 - Earthborne Rangers background

05:25 - Inspiration for the setting

12:51 - 15 years with Fantasy Flight Games

21:27 - Creative director and leaving FFG

28:23 - Earthborne's commitment to sustainability

36:24 - How to teach and tutorialize games better

46:24 - Challenges designing an open world adventure

54:01 - Now and future Earthborne

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Donald Shults on Plaid Hat, Crossroad Games & Freelancers

August 21, 2023 Jack Eddy

Freelancers is the new crossroads game from Plaid Hat Games. Timestamps are below, pre-order here: https://www.plaidhatgames.com/news/2023/03/30/announcing-freelancers-crossroads-game/

00:00 - Introduction & feelings leading up to release

04:26 - The Plaid Hat Way

06:10 - Starting Board With Life

11:00 - Freedom & flexibility in the design process

13:53 - What defines a crossroads game?

17:49 - Freelancers' art direction

21:32 - Setting

24:32 - Character creation

27:07 - Gameplay, saving & progress

30:08 - Emergent elements?

33:35 - Designing to player count

38:44 - The lost mechanical germ

42:25 - What caused this apocalypse

44:51 - What's on the horizon?

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Talking Games, Movies & Podcasting with Tim Dolloff of Board Game Hot Takes - TCbH Interview

February 23, 2023 Jack Eddy

Prefer audio? Check out this interview on our pod channel. Also, go check out Tim and the rest of the BGHT team at: https://boardgamehottakes.com

00:00 - Intro

03:43 - Getting games played for the podcast

08:21 - Evolution of tastes

14:30 - Vested interest in recruiting gamers

17:58 - Gaming history starting with MTG

24:25 - Converting to board games

30:06 - Goals for the podcast

33:40 - Cost of content creation

41:16 - Other pursuits & passions (and movies!)

51:00 - Importance of theme and presentation

56:42 - Upcoming shows

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Isaac Childres talks Frosthaven, Gloomhaven RPG, the future & more - TCbH Interview

January 19, 2023 Jack Eddy

00:00 - Intro

00:52 - Distribution of Frosthaven vs. Gloomhaven

03:25 - Moving into a managerial role

05:19 - Fatherhood

06:16 - Frosthaven Design & Development

10:54 - Frosthaven a response to Gloomhaven or Jaws?

15:42 - Settling on a hefty MSRP and leftovers on the cutting floor

18:47 - Crimson Scales

21:13 - Gloomhaven RPG

25:45 - Card integration into the RPG

29:45 - Who is the market?

31:25 - World building?

34:08 - Evolution as a designer

37:57 - What's on the horizon?

39:42 - Most exciting part of the RPG

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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David Thompson on historical games, design, and Undaunted Stalingrad - TCbH Interview

December 28, 2022 Jack Eddy

00:00 - Intro

01:10 - Making war games more approachable

03:31 - Origins as a designer

06:01 - First pitch, first publish

08:25 - Mistakes as an early designer

10:55 - Developing a partnership with Trevor

14:08 - Did you know how big Undaunted would be?

18:09 - Fetishizing elegance

20:01 - When to work alone vs. co-design

22:42 - No solo in Stalingrad?

27:29 - Origins of Resist!

31:26 - Accuracy vs. sensitivity in historical games

37:14 - Design objectives with Stalingrad

44:54 - What media helps fuel your creativity

50:20 - Did research for a game every change your mind?

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Reviewing all 11 new-to-me games I played at PAX Unplugged 2022 - TCbH

December 21, 2022 Jack Eddy

00:00 - Intro

00:48 - Radlands

02:21 - Dice Conquest

04:03 - Voyages

04:52 - Orichalcum

06:15 - Life Siphon

07:53 - Once Upon a Time

08:56 - Star Fighters Rapid Fire

10:47 - Kitchen Rush

12:38 - Twilight Inscription

14:45 - Dinosaur Island Rawr 'N Write

16:57 - Flamecraft

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Chatting puzzles & new projects with Rita Orlov at PostCurious' first PAX U booth - TCbH Interviews

December 20, 2022 Jack Eddy

Find out more at PC's site here: https://www.getpostcurious.com or watch our review of Adrift here: https://youtu.be/bNiYeftscXY

00:00 - First time with a booth

00:57 - A more robust lineup

02:21 - Panneling for puzzles at the con

03:04 - Audience awareness

04:21 - Upcoming projects

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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A chill chat with designer Henry Audubon on PARKS, Floe, and Defenders of the Wilds - TCbH Interview

December 19, 2022 Jack Eddy

Had to guerrilla shoot this at the airbnb, so please excuse the limited camera angle & dim lighting. The audio version of this interview is up on our pod channel.

00:00 - Intro

06:15 - Defenders of the Wild

16:43 - Design & Development in the KS Cylce

21:32 - Defenders of the wild

31:31 - Frustrations with projects?

35:22 - Pitching at PAX U 2022?

37:08 - Signature style

39:27 - Research to hone the design craft

47:06 - More creative sway on the end product?

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Undaunted: Normandy is a Modern Masterpiece - TCbH Review

December 17, 2022 Jack Eddy

00:00 - Intro

00:22 - What is this game?

02:10 - Card play & management

03:43 - Combat units

05:06 - Attacking

06:55 - Tactics & Strategy

07:22 - Final Thoughts

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Frosthaven Review - Improving on an Icon

December 15, 2022 Jack Eddy

Want to just listen to the review? Check it out on the podcast channel. Also you can check out the Jaws of the Lion Review here: https://youtu.be/0jYwmUwZ6uc

00:00 - Intro & Gloomy Review

01:36 - What is this game?

03:34 - Characters

04:30 - Bannerspear

05:51 - Blinkblade

06:46 - Deathwalker

08:18 - Outpost phase & base building

11:07 - Loot & Crafting

12:48 - Rules presentation

15:21 - Visuals & Narrative

16:23 - Finessing the system

18:41 - Final thoughts

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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Raina of Pandasaurus talks releases, Family + & expansions at PAX Unplugged 2022 - TCbH Interview

December 13, 2022 Jack Eddy

00:00 - Response to new releases

02:49 - Development & production of The Fox Experiment

03:49 - Rawr & Write expansion

04:52 - "Family +" and the Pandasaurus Ethos

05:43 - Taking pitches at the con?

06:19 - Brew expansion

Links:

Our Site - https://www.cardboardherald.com

Our Video Channel - https://www.youtube.com/TheCardboardHerald

Our Twitter - https://twitter.com/CardboardHerald

Our Patreon - https://www.patreon.com/user?u=9669551

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